Thursday, September 8, 2016

Ten Uses for Henchmen


Category 1: The Obvious

1. Carry your lantern, treasure, extra shield or pole arm
2. Consume your consumables
3. Provide tasty alternative for monsters
4. See how far down that pit goes

Category 2: The Inevitable

5. Carry dead other henchman
6. While dead: Prop open a door
7. Fail morale check; beat four-minute mile
8. Double-cross people, especially you

Category 3: The Unlikely

9. Save your life that one time; never let you live it down
10. Fall in love or have other vaguely human event happen to them

And for goodness' sake, don't taunt the henchmen!  You never know when they might think you're talking in-character and decide to desert you at the worst possible moment.

2 comments:

  1. Let's hear it for Reason #1 !!
    Watching SCA events and simply being a human who has to carry an armload of stuff from time to time, I've thought and re-thought encumbrance a few times. Having your level 4 fighter ("hero") lead a train of mooks around ("Wensel, my mace!") is way cool.

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